# Unforged Alchemy UI Asset Policy

The shipped product does **not** use AI-generated art or copied game artwork.

- Sidebar/action/category graphics use original programmatic ASCII/pixel-style sprites where practical.
- Player avatars are assembled from small cosmetic text/pixel-style parts and stored as configuration data, not portrait images.
- Materials, Chemicals, Potions, Shops, profiles, etc. may show clear MISSING TEXTURE placeholders until approved original artwork exists.
- Potion inventory sprites are programmatic hazard-bottle glyphs. Their tint may reuse the stable Chemical presentation color used by solver recognition.
- Solver matrix geometry is programmatic data visualization, not image artwork.
- Alchemy Glow and other solver skins may recolor recognized Chemical geometry for legibility. Presentation never changes recognition, geometry, costs or route legality.
- UI skin references such as clay, monochrome pixel, hologram, terminal and vaporwave describe broad visual treatments only. No copyrighted textures, sprites, logos, characters or card art from reference games are distributed.
